Exciting, but don't expect to be emulating Bloodborne on PC anytime soon.
. Its target platform? The PlayStation 4—an exciting prospect, since Sony's PC ports inevitably won't cover the system's entire library. For the foreseeable future, though, pining after PS4 exclusives like Bloodborne is all we'll be able to do, as the emulator is likely years away from making commercial games legitimately playable.
There are several reasons to temper your expectations here, including the fact that RPCSX currently isn't being built for Windows."This is an experimental emulator for PS4 written in C++ for. It's NOT possible to run any games yet. It's also unknown when it will become possible," says the Github page.
RPCS3 has been in development for a decade, and still 30% of the games in the PS3's library"either can't be finished, have serious glitches or have insufficient performance" in the emulator. Since RPCSX is just getting started, it could be a year or more before games so much as boot, let alone run smoothly. There are reasons to be optimistic here, though: RPCSX is being led by the same programmer who started RPCS3, with a couple other longtime RPCS3 contributors also on board.
There will still be a million problems to solve, though: emulating the PS4's OS, dealing with encryption, shaders, building a UI, eventually adding Windows support… all those things take time. Enough time that I still wouldn't be shocked to see Sony remaster Bloodborne and bring it to PC before RPCSX can play it properly.
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