FidelityFX Super Resolution is AMD's answer to DLSS. Here's everything you need to know about FSR and how it works.
AMD’s FidelityFX Super Resolution is a supersampling feature available in a large swath of games. It has a simple goal: improving gaming performance on the best graphics cards. To help you understand how it works and why you should turn it on in your games, we rounded up everything you need to know about AMD FSR, including the newly announced FSR 3.
Compared to DLSS, there’s one major difference between both versions of FSR. DLSS requires an Nvidia RTX GPU, while FSR works with graphics cards from AMD, Nvidia, and even Intel. Official support goes back to GTX 10-series and Radeon RX 400 series, though FSR can still work on older hardware. The scaling goes in both dimensions, so you’d multiply the vertical and horizontal resolution to figure out the final output. For example, if you ran the Performance mode on a 4K monitor with a resolution of 3840 x 2160, it would render the game at 1920 x 1080.
How does FidelityFX Super Resolution work? FSR 1.0 and 2.0 work much differently, but they’re built around the same core. Both supersampling features use the Lanczos algorithm for upscaling. It starts by feeding the upscaler a low-resolution image, which is then blown up with extra detail based on the algorithm. FSR performs a sharpening pass afterward to restore a little more detail.
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