Our AMD Radeon RX 7600 XT review goes over the price, design, specs, and performance to help you decide if it's right for your machine.
Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change.The AMD Radeon RX 7600 XT is the latest graphics card from Team Red with a mission of providing an accessible and affordable entry point for PC gamers on a budget.
The AMD Radeon RX 7600 XT runs pretty quick straight of the box as well, with a base clock of 1980 MHz. You’re able to further push the boat out with a game clock of 2,470 MHz, and a boost clock of 2,755 MHz as well. Our Gigabyte Radeon RX 7600 XT Gaming OC review unit can go a step further with a game clock of up to 2,539 MHz and a boost overclock of up to 2,810 MHz for a performance bump up of around 3%.
You won’t need a particularly high-end machine to make the best of this entry-level GPU either. That’s because the AMD Radeon RX 7600 XT uses 2x 8-pin PCIe connectors with no need for adapters. It’s about as plug and play as you can get and I appreciate that about Team Red’s hardware. Our Gigabyte review unit is a triple fan setup with a dual slot design so should be armed and ready to handle some pretty intense temperatures when gaming.
On the technical front, there are 32 compute units onboard with 32 ray accelerators and 64 AI accelerators, which while humble, should mean the RX 7600 XT should be able to effectively do real-time ray tracing and utilize FSR well. There’s an effective memory bandwidth of 477 GB/s, which while at the lower end compared to what thehave to offer, should be able to keep up with demanding software in 1080p and 1440p as claimed.
If you want good bang for your buck then the AMD Radeon RX 7600 XT certainly delivers where it counts. It’s up to the task of being able to play today’s demanding games in 1080p and 1440p at 60fps or above, but won’t exactly excel when factoring in ray tracing or resolutions like 4K into the mix. The bump up to 16GB GDDR6 VRAM ensures that you shouldn’t encounter any VRAM-based bottlenecks in the near future, too.