Baldur's Gate 3 PS5 Release Changes The Game In One Major Way

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Baldur's Gate 3 PS5 Release Changes The Game In One Major Way
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This one alteration goes a long way.

Summary SCREENRANT VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT The PS5 release of Baldur's Gate 3 strives to provide a console experience that equals the PC version, but it does overhaul a core aspect of the game in order to do so. As the third installment in a classic series of PC roleplaying games — often deemed CRPGs — Baldur's Gate 3 is built on systems that feel naturally at home on a mouse and keyboard.

It's very possible to clutter an inventory far beyond what one wheel will allow access to, so Baldur's Gate 3 also features the ability to add more radial menus. Whether stocking them up with important text to reference, random items to throw on top of traps, or spell scrolls and potions, wheels can grant quicker access to the contents of an inventory than navigating the entire grid item by item.

The PS5 version of Baldur's Gate 3 shifts primarily to a more typical 3D control scheme, with inputs on the analog stick moving characters directly in standard third-person fashion. This approach is arguably more immersive, but it can make rummaging through piles of loot or readying battle positions a bit finicky. A Cursor Mode provides the perfect as-needed alternative, putting a cursor on screen to control in the same way as the PC release.

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