European Space Agency praises Starfield's NASA-Punk aesthetic

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European Space Agency praises Starfield's NASA-Punk aesthetic
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The European Space Agency's Emmet Fletcher believes Starfield's NASA-Punk aesthetic 'humanises' the game.

" aesthetic. This term was coined by the development team to describe"a sci-fi universe that's a little more grounded and relatable". Essentially, Bethesda wants its game to have a sense of realism meets grit, and it is doing this by combining the practicality of real-life space technology with the aesthetics of Punk culture.

"This is the aesthetic where you basically have worn and loved futuretech? Actually, if you look at some of the things we have, it's a little bit like that already," he told me from his office in Paris earlier this week."We have things that if it works, it carries on working. And there's no need to change it. It's about reliability, and if it's reliable, it carries on.

Fletcher said this design is a"different take on the Star Treks" of this world, where everything often looks"squeaky clean" or like it's"self-healing".

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