Following a crazy boss fight, players in Metal Gear Solid are sent to the Armory for their second rescue, but they've got to blow the walls.
Soon after seeing the Darpa Chief in Metal Gear Solid, players are sent to the Armory. This is one of the most obscure sections of the game's opening, asking them to blow up the walls. However, the game doesn't exactly tell players which walls they can or should blow up, as per Hideo Kojima's original design. Instead, players are left to seek out every explosive wall and blast them apart by themselves. This was a real choke point for progression back in the day.
After getting the C4 following the boss fight after the Helipad, this is another brand new mechanic for players to master. The first is to the left of the elevator and contains some more chaff Grenades. See the above image for the map reference. Screenshot by Gamepur The second wall players can blow up with C4 is located to the right of the elevator. This one has some extra C4 and Socom bullets inside, which is always nice. See above for the exact location in-game and on the mini-map.
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