Starfield 2 will be “one hell of a game” claims designer as Bethesda learns from its mistakes

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Starfield 2 will be “one hell of a game” claims designer as Bethesda learns from its mistakes
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Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues to learn.

Bethesda Game Studios has released its first new IP in over 30 years with Starfield, a bold sci-fi RPG that has released to mixed appeal. In its debut release, Starfield hasn’t clicked with fans as much as worlds like The Elder Scrolls and Fallout, but designer Bruce Nesmith believes the game is a strong foundation for a future sequel.

Nesmith likens the experience to games like Mass Effect or Assassin’s Creed, franchises that has rough starts but resulted in amazing sequels. “If you look at the first Dragon Age, the first Assassin’s Creed, the first game in a lot of IPs, they tend to show off flashes of brilliance amid a lot of other things that don’t quite catch everybody’s eye,” the Skyrim developer explained. “No, they’re not quite as hot and popular.

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