GameCentral looks back at Sony’s earlier Spider-Man games and the importance of the new sequel to their increasingly barren release schedules.
Spider-Man 2 has a lot of weight on its shoulders You don’t need us to tell you that Sony has been acting very oddly for a very long time now. As a reader pointed out recently, it is now over two years since they announced a new single-player game and the only title they currently have confirmed in development is Marvel’s Wolverine .
Everything seemed much more tightly designed, including the open world side missions which didn’t bog you down with constant repetition and menial tasks. We had hoped that the idea of the half-sequel would be used by Sony and others as a means to combat the increasing costs, in terms of time and money, of making modern AAA games but while there has been some whispers of that recently it’s yet to become a trend.
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