The Lord of the Rings: Return to Moria Review In Progress

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The Lord of the Rings: Return to Moria Review In Progress
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It's not exactly mithril, but there's still some solid ore to be found for Dwarves of more modest ambition in The Lord of the Rings: Return to Moria.

The Lord of the Rings: Return to Moria takes the survival crafting genre into the dangerous mines of Middle-earth, reflavoring familiar elements with the charm of stouthearted dwarves and the threat of goblins, orcs, and worse. Developed by Free Range Games and published by North Beach Games, Return to Moria is positioned as a potential redemption for recent forays into Tolkien's world, as The Lord of the Rings: Gollum met with a strikingly negative reception earlier this year.

Early areas of the game might see shoddy camps come and go quickly, but as moving forward grows in complexity, building proper homes or retrofitting them out of major abandoned structures becomes more appealing. Enough threats are in play to make a base feel like a welcoming bastion, where health and sanity can be restored and buffs granted through recipes, rituals, and plenty of Dwarven ale.

A Charming Core That Needs A Bit More Iteration At the moment, The Lord of the Rings: Return to Moria feels like many survival crafting games do when they first hit the market — promising but unfinished. Bugs are generally minor, mostly manifesting in animation errors, occasionally too-long loading screens, and a lighting fluctuation that makes it unclear how dark the game is supposed to be.

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