“The negative mission modifiers need to be replaced” Helldivers 2 players want this mechanic removed

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“The negative mission modifiers need to be replaced” Helldivers 2 players want this mechanic removed
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Higher difficulty Helldivers 2 missions feature modifiers to make it an even more challenging experience, but players want them removed.

At higher difficulties, Helldivers 2 features mission modifiers to make them even more punishing than they would be otherwise. These modifiers will push players to their limits and only the best of the best survive. Unfortunately, many of the modifiers end up making the game less enjoyable to play rather than adding an extra challenge, and many players want them removed in favor of new ones that add a challenge rather than punish.

In my opinion this should replace the current modifier that just removes enemy radar, as this has counterclaim while the former doesn’t. 3-5 less minutes mission: This might make the mission more frantic and force the player to be just that much more efficient. Maybe as compensation the map is a bit smaller and there are slightly more samples per area.

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