This tiny tour de force is a worthy contender for game of the year.
, the developer spoke about early iterations of the game and its core. “One of the things that ends up being a very important part of’s design is being able to slip behind corners and explore in places where it feels like you’re not supposed to be,” Shouldice said.
The game’s art design is enchanting; colors are saturated like a crisp dream. The ethereal, synth-laden soundtrack gently elevates the experience and soothes when appropriate; all 60 tracks are purchasable’s isometric perspective is central to its construction, and curious players are often rewarded. As you scour the island picking up stronger weapons, unlocking chests, and forging pathways, you also collect cryptic pages of a guidebook.