Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.
I spend a lot of time in the library each day. I’ll sit on the couch as I go from book to book, and often take an organic approach to studying.is an LA-based storyboard artist, concept designer and illustrator who has worked in the entertainment industry for 25 years with major companies including Marvel, Netflix, Riot Games and Disney. Below Charles, in his own words, takes us on a tour of his studio, a creative space crammed with inspiration and a mix of media that inspires him every day.
Traditional art is truly my favourite, and I usually reserve that form of expression as gifts for people, or for personal use. I typically express what I like to call freestyle art, which is art that’s allowed to flow freely from my subconscious and through to my hands, manifesting as it is without any judgement. I’ll find myself expressing lots of symbolic, abstract writing and shapes. The characters can manifest, blending and morphing into the next stream of elements.
As far as the lighting goes in the studio, I prefer soft light. During the day I like to have the windows and blinds open, and the beige-coloured drapes offer a nice softening of the light. In the evening, however, I enjoy controlled low-lit amber LED lighting accompanied by string lights. I also like to burn candles and incense, as both set a pleasant tone in the studio with lingering aromatic notes.Daily design news, reviews, how-tos and more, as picked by the editors.
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The best vinyl cutter machinesIan Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.
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Inside Lux Aeterna: how AI tech and USD is helping to build CG wondersIan Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.
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'A weird, wonderful and demanding job': How Gina Alessi made the graphic design in Apple TV's ManhuntIan Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.
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The best CGI movies of the 90sIan Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.
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The best lightbox for tracing and drawingIan Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.
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Game environment design is a growing art form, reveals new bookIan Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.
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